More powerful than any standard creature of legend, twisted into a cruel parody of life and often excreting clouds of noxious or acidic gasses, these forgotten beasts lurk in the dark corners of the world. The more commonly known among these are traditional mythical beasts such as dragons, hydras, rocs and the like, but then there are the truly nasty ones. Bronzemurder - The Siege Of Oggez Rashas More powerful than even the war beasts of the elves, the fabled megabeasts are among the most powerful of Dwarf Fortress' monsters.
Many of these people dwarves have developed effective combat tactics against, as dwarves are in a near-constant state of warfare and violence against chaos and evil.9. These disagreements don't often erupt into violence or hatred of any sort, merely a peery mistrust and skepticism.ĭwarves have made many enemies in their time in the underdark, including orcs, goblinoids, giants, and drow. Mountain dwarves tend to use more spears and fewer crossbows, and you're more likely to find hammers, maces, and picks amongst them.ĭwarves occasionally domesticate brown bears or wolves, and employ the creatures as guards in their fortresses.ĭwarves will form trade alliances with humans and elves, though they see both races as surprisingly frivolous (especially the elves). They dress in plate armor, with shields, and so disdain two-handed weapons. These clan chiefs often have lower-level fighters and fighter/clerics as acolytes and lieutenants.ĭwarves tend to use swords, crossbows, spears, axes, hammers, maces, and picks. They also see wealth as something to share and strengthen a clan, rather than something to be hoarded for themselves.ĭwarves are lead by fighters, and by fighter/clerics. This stability is evoked in their crafts: a dwarven tool is designed to last for a dwarven lifetime, and so has little chance of failing in a human one.ĭwarves value wealth as a sign of industrious work, but are rarely gaudy with it, preferring to count their wealth in private. Dwarves famously have a hatred and fear for the sea, which they see as an ever-changing, chaotic beast, representing everything terrifying to them. Usually this is a craft, but dwarves consider political and military service to be a similar craft, and spend long years learning it.ĭwarves have an affection for consistency and order, finding things that are stable and unchanging peaceful and soothing in a world where, within a single dwarf lifetime, things can change so dramatically.
Young dwarves train at a specific skill, under long tutelage and apprenticeship. They often trade their raw supplies or finished goods with lowland peoples in exchange for things difficult to grow in dwarven lands, such as certain foods. Dwarves are skilled miners, engineers, smiths, and jewelers. Dwarven clans compete with each other, but don't usually wage war, preferring crafting competitions, art shows, and other shows of dwarfish skill. Dwarven cities are long-lasting things, that stand for millennia.ĭwarves are organized into clans, and each clan plies a trade with metal found in their region.
They locate their lairs in solid rock near profitable mines, and carve vast, beautiful complexes into the solid stone there.
#DWARF FORTRESS FORGOTTEN BEAST SKIN#
Mountain dwarves tend to be slightly taller and hardier than their lowland cousins, with lighter skin and hair.ĭwarves tend to be a little distant and isolationist. Ability to dodge the attacks of giants.Bonus to attacks against orcs and goblinoids.Ability to intuitively judge depth underground and determine the quality, age, secrets, and design of stone construction.Dwarves possess the following unique traits